| WASD / arrows | move — your facing follows your movement |
| ESC | pause (also auto-pauses when the window loses focus) |
| X or TAB | switch weapon: stow the rifle, draw the sword (takes a moment) |
| click | attack with the weapon in hand — the rifle aims at your cursor |
| hold right-click | steady your aim — after a beat, your shot flies far truer |
| R | reload — brings the rifle up first if the sword is out |
| SPACE | sword swing toward your facing — draws the sword if it's stowed |
| B | the barracks (at the village) — spend banked treasure on upgrades |
| Q | make ready — stand still to form the line; everyone reloads and braces |
| E | FIRE! — volley; a readied volley shoots far truer |
| 1 | behind me (default) — allies cover from your back |
| 2 | fire at will — hold position and keep shooting; wildest aim, self-reloading |
| 3 | charge — swords out, run the enemy down |
| 4 | cover me — allies pack in front of you, your living shield |
Found a bug? Balance gripe? A note on the music?
Rest at the homestead to heal and rally fallen allies. The deeper east you push, the tougher the enemies — and the rarer the artifacts. Loot counts once you carry it home. After a volley the muskets are empty until you order make ready.